четверг 07 маяadmin
Update: When you start a new game, make sure you tick the box for the Alien Hunter expansion mission. This will give you the ability to delay it forever, and not have the vicious new aliens appear. If you don't tick it, they will appear whenever they please. A mission for a 'Locator Beacon' will appear, do not do it and you will be happily playing as normal. I still do not recommend getting this DLC.
So I've been playing through XCOM 2 again, but now with the Alien Hunters DLC enabled and my god it's frustrating.
To get this out of the way: I freaking love XCOM 2, I think it's an incredibly challenging game, that keeps me coming back for more. I like that it's challenging, I enjoy thinking up different strategies when I've failed numerous times.
This DLC however, ruins it for me.
The new 'boss' aliens it introduces are horrifically overpowered, break the turn-based system since they get to move after what looks like every action you take and they can turn up anywhere.
The turn system being equal on both sides is one of the things that should have never been touched, it helps keep the balance of the game. Having an enemy that can weave in and out of every decision you make just makes all your possible plans pointless.
In my latest playthrough I was maybe four missions in, when you're still starting out and have bugger all gear and a boss Viper appeared. It slaughtered a few of my men and then escaped only to show up again in another mission shortly after and slaughtered another squad.
I'm going to be honest, I feel like these boss aliens were only put in to make the game noticeably harder without the developers truly thinking about their design or the balance of the overall game.
I have to say I have not been enjoying the DLC. This is all while playing it on Normal difficulty, so it's not even supposed to be this insanely hard.
XCOM 2 is great, this DLC is not. I will be turning this DLC off in my list and restarting my game, again. It appears a lot of the Steam user reviews completely agree with me on this too.
I hope in future they spend more time fixing the vast amount of bugs the game still has, and not on gimmick DLC like this.Article taken from GamingOnLinux.com.

2K and Firaxis Games have announced the second DLC pack for XCOM 2, called Alien Hunters, will be available on May 12.Alien Hunters features a narrative-driven mission, new weapons and armor, a new Hunter’s Lodge facility within the Avenger, and three new Ruler alien units to face off against.

Contents DescriptionTransform the soldiers of XCOM into an elite alien hunting squad with impressive new weapons and armor to face off against new alien that will pursue your squad across an entire campaign. Additional cosmetic upgrades to soldiers and the Avenger are included, as well as a new epic mission where leads a squad with the guidance of an old friend.AdditionsThe DLC adds the following:.

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A story mission in which XCOM investigate the rulers. Bradford not only provides intelligence but personally accompanies you on this mission.

Three alien rulers that can appear on any mission. There is only one copy of each ruler per game and killing them unlocks impressive rewards. Four new weapons. While they are adept at taking on the rulers, they can only be built once. Therefore if you lose them in a mission, you lose them forever. Three new suits of armor.

After you kill a ruler you can autopsy it. That research allows you to create a specialized suit of armor with unique abilities. As with the weapons, if you lose the suit, you cannot rebuild the armor. The status effect along with abilities and items that can inflict it.

Active the script, upgrade your port and make your time going a little bit faster and you'll see the effect.Free Ship Build v1 - All ships have 0 cost.Free Ship Build v2 - Build your ship even if you have 0 money.Unlimited Fuel - All your fleet have max fuel. Forum