
Contents.Plot Like all Tex Murphy games, Tex Murphy: Overseer takes place in post-. After the devastating events of WWIII, many major cities have been rebuilt (as is the case with New San Francisco), though certain areas still remain as they were before the war (as in ). WWIII also left another mark on the world: the formation of two classes of citizens. Specifically, the and the 'Norms'.Since the game is told as a series of, it actually takes place in two different time frames. The current year is 2043, shortly after the events of The Pandora Directive and as such tensions between the Mutants and Norms have begun to die down. However, the flashbacks take place in November 2037. The Crusade for Genetic Purity is beginning to gain momentum, and tensions are building between the two groups.
Tex Murphy: Overseer (1998) is the 5th (and as of now, the final) installment in the Tex Murphy series of adventure games for the PC. In it, the player controls Private Investigator Tex Murphy as he recounts the story of his first case to his girlfriend, Chelsee Bando.
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The Mutants are usually forced to live in the run-down areas of cities such as Old San Francisco. Tex lives in his new apartment on Front St. In New San Francisco. He has just been kicked out of the Colonel's Detective Agency for reporting the Colonel's unethical practices, and has now gone into business on his own.The game starts out with Tex going on a date with Chelsee Bando.
Worrying about Tex's ability to commit to a relationship, she confronts him about how he still wears his wedding ring from his ex-wife, Sylvia Linsky. This leads Tex to recount the story of his first case. Tex is hired by Sylvia Linsky to discover the truth behind her father's suicide. She believes he was actually murdered, but the police have already closed the case. With no one else to turn to, she goes to Tex for help.
Tex becomes involved in a plot involving implants and mind control, and must do what he can to stop it, before it's too late. The story which Tex recounts to Chelsee is essentially the events of, the first game in the series. There are, however, several notable plot differences between the two.Gameplay Tex Murphy: Overseer is the third game in the Tex Murphy series to use virtual world technology. For Overseer, created a new virtual world engine designed for use in Windows 95/98. Along with the new engine came a slightly modified control system. The virtual world still allowed for full freedom of movement and allowed the user to search for clues in every corner, which by this point had become a staple of the Tex series.Overseer continued the use of the Tex Murphy series' unique method of dialogue selection.
Instead of providing you with a list of responses showing the exact words that Tex will say, each dialogue choice is given an adequate description. Never knowing exactly what Tex will say when you select an option helps to keep the dialogue surprising, and often funny.The game provided two difficulty settings: Entertainment mode and Gamer mode. On Entertainment mode, hints were available and you could bypass certain puzzles in the game. A total of 1,500 points were available on Entertainment mode. In Gamer mode, no hints were available and puzzles could not be bypassed. However, you received bonus points if you solved certain puzzles within a set amount of time. A total of 4,000 points were available on Gamer mode, though due to a glitch with one puzzle, only 3,900 of these points are actually attainable.
Unlike its predecessor, The Pandora Directive, Overseer didn't have any other changes to gameplay between the two modes.Development In October 1996, Access Software announced plans for a new Tex Murphy project, under the working title Trance. The game continues the Tex Murphy tradition of using some well-known actors to portray major characters, such as, and.Overseer was the first game to ship a version developed specifically for DVD-ROM (although pre-existing games with DVD-ROM versions were on the market earlier). The North American package contained two copies of the game, one on five CDs and one on a single DVD. The advantage to the DVD version was the absence of any disc swapping and the higher quality video files used. They were otherwise identical in content. Some versions of the game have a blinking red embedded in the front of the box, on top of the central building.
Later and international versions sold the two versions separately. Initially, Access intended to develop a proper sequel to The Pandora Directive called Trance, but shifted their plan to Overseer in order to take a shorter term contract with, who wanted a game to bundle with upcoming hardware. The choice to use an existing story arose out of the needs of an accelerated development cycle. Never intended as a full-on sequel, let alone the final Tex Murphy game, director Adrian Carr said it was 'created solely as a demonstration for a new Intel computer chip.' When Intel decided to drop the bundle, Access Software continued development and expanded the interactive areas, and published the finished game themselves.The cliffhanger ending was intended as a lead-in to a true sequel Trance, which was later expanded into a trilogy of games, tentatively titled Chance, Polarity, and Trance.
However, Access was sold to shortly after Overseer's release and the Tex sequels were put on permanent hold. This was due to the merge, the series' declining sales, and the decline of adventure games as a whole. In October 2004, Microsoft sold Overseer developer Access Software and rights to the game to who then renamed the studio to.
However, in 2005 Indie Built shut its doors. After Indie closed, the rights to the series transferred to a group of former Access employees, among whom was Aaron Conners. Since Overseer, Conners and Jones have tried to give fans some hints as to where the story was headed: these hints included Flash animations and a series of ' episodes. However, all further animations and radio episodes were cancelled in 2008.After the closing of Indie Built, Chris Jones and Aaron Conners re-acquired the rights, and hoped to finance a new Tex game by developing casual. During this time, they commenced some exploratory pre-development but were unable to generate enough capital to develop a sequel. Chris and Aaron launched a campaign to raise the additional money needed to do a 'full' Tex Murphy game.
The campaign exceeded its initial goal of $450,000 on June 7th; production on began on June 18th.Reception ReceptionReview scoresPublicationScore89%B-Tex Murphy: Overseer received generally positive reviews, maintaining an 81.6% on, but many critics felt it compared negatively to the previous two entries in the series,. Key points of criticism centered largely on technical flaws including high system requirements and narrow hardware support for 3D acceleration and DVD video playback.
The removal of multiple narrative paths found in The Pandora Directive was also noted. According to a review in, 'overall, Tex Murphy: Overseer is a definite step down from Pandora Directive. With its foregone conclusion, it lacks the replayability of the previous game in the series.' reviewed the PC version of the game, rating it two stars out of five, and stated that 'Die-hard fans of the Tex Murphy games will find more of what they like. However, if you're looking for an adventure game that'll sweep you off your feet and make the hours fly by, look elsewhere.' Tex Murphy: Overseer was a finalist for the ' 1997 'Adventure Game of the Year' award, which ultimately went to. References.
CoverThe fifth Tex Murphy adventure, Tex Murphy: Overseer (the only installment to actually feature our hero’s name in the title) isn’t quite a whole new story – it’s actually a remake of Mean Streets, which was Tex’s first case as an independent private investigator. The events are framed around Tex relating the events to Chelsea, who’s concerned about his past relationship with Sylvia. All of the major plot points feature commentary by the two, including Tex often lamenting how naive he was during his younger years.Obviously, since Mean Streets was so freeform, Overseer‘s story needed to be drastically restructured to fit into the mold of a traditional adventure game. The plot is much more linear, even compared to some of the prior games, particularly because there’s no more Old San Francisco or similar area to explore. The basics are still the same, of course – Tex is hired by Sylvia Linsky to investigate her father’s apparent suicide, which she believes is murder. Chris Jones obviously returns as Tex, as does Suzanne Barnes as Chelsea, with the most notable actor being Michael York (Logan from Logan’s Run, Basil Exposition from the Austin Powers movies) playing the role of Gideon.Many of the characters are the same, although with entirely new actors and altered roles, and you visit many of the same locations. For instance, instead of being a newspaper reporter, Felicia now works for a public service organization named CAPRICORN (briefly mentioned in Under a Killing Moon), who was investigating into Carl Linsky’s shifty research.
Many of the extraneous characters have been cut, some of the sillier ones have been toned down, and some have actually changed genders to make the cast more balanced. The secretary and informant are gone, instead replaced with an online data research system. A few elements from the other Tex Murphy games, like Tex’s mentor, The Colonel, are also integrated. At its core, you still end up doing the same basic things – collecting all eight hidden keycards and using them in the central computer in Alcatraz. There’s actually a fun little throwback in the form of a Mean Streets arcade cabinet, which lets you play one of the action sequences from the original game. There are still two difficulty modes, but other than the added points in the “Gamer” mode, there’s no real difference between the two.Since the whole story is essentially a flashback, the way player deaths are handled is also pretty cool in principal.

Whenever you do something that would get you killed, it returns to the frame story with Tex saying something like “Well, it would’ve been stupid if I’d done that!” Yet, as much as it would make logical sense for you to return a few moments before your “death,” you still end up having to reload a saved game, which almost defeats the point.Overseer utilizes an enhanced version of the Virtual World engine, one that not only looks better than the previous two games, but controls better too. The visuals are full screen by default during exploration mode, with an improved interface that lets you look and walk around without having to switch between modes. The video scenes are in widescreen and are now much smoother. The textures are much higher quality, and it runs at 16-bit color, a huge step above the mere 256 color SVGA graphics of the other games. The biggest improvement, though, is that the game comes on both 5 CDs and a single DVD. The DVD version obviously removes the need for disc swapping, but it also provides immensely improved video. The irony is that the higher quality ends up highlighting the flaws of the cheap production, mostly the fact that it looks to have been shot on video tape.
The game was also developed for Windows 95, and there are some issues trying to get the game to run on newer systems.Even though Overseer is a nice improvement from a technological standpoint, it doesn’t quite stack up to The Pandora Directive, or even Under a Killing Moon. The story isn’t quite as compelling, and neither are the characters. Most of the acting isn’t campy so much as it is just plain bad. Still, even though it is technically a retread, it mixes things up enough so that it doesn’t feel like a lazy cash-in, so much as an opportunity to give a new generation of gamers the experience of Tex’s origins, without having to put up with the archaic Mean Streets.It also feels a bit shorter than The Pandora Directive, and is completely missing its multiple paths and endings. Apparently the development was a bit rushed – it was produced in conjunction with Intel, who was going to tie it in with one of their hardware products. However, despite bankrolling the entire game, they ended up backing out, and Access finished it themselves as a standalone release.
Comparison Screenshots.